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[Nvidia Driver] SN8 Pro Plus Crashes On Open GL Init After Windows 10 Update (Solution: Revert Driver To Version 472.12 - Read On!)

Keiron,

SN8 is crashing on startup at the splash screen while trying to initialize Open GL.  It was working a fine a few days ago, and I haven't made any changes to my PC software or hardware since then other than update an Astro-Physics driver, but it wasn't active when I tried launching SN8.

GPU: RTX 3090 driver 516.59

System: Win10 Pro 64-bit (10.0, build 19044)f

Home built 3990x machine with 128GB ram

I've tried everything I can think of including removing and reinstalling SN8.  Win is up to date. I'm at a loss here.

 

12 comments

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    Weinere

    It opens on my laptop which uses the same Win10 build, same Nvidia driver, different GPU.

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    Tom Wright

    I'm suddenly having the same issue. A recent Win 11 update mentions an issue with .NET Framework 3.5. I tried the fixes but it didn't help. See below:

    After installing this update, some .NET Framework 3.5 apps might have issues or might fail to open. Affected apps are using certain optional components in .NET Framework 3.5, such as Windows Communication Foundation (WCF) and Windows Workflow (WWF) components.

    You can mitigate this issue by re-enabling .NET Framework 3.5 and the Windows Communication Foundation in Windows Features. For instructions, please see Enable the .NET Framework 3.5 in Control Panel. Advanced users or IT admins can do this programmatically using an elevated Command Prompt (run as administrator) and running the following commands:

    dism /online /enable-feature /featurename:netfx3 /all
    dism /online /enable-feature /featurename:WCF-HTTP-Activation
    dism /online /enable-feature /featurename:WCF-NonHTTP-Activation
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    Weinere

    That didn't work for me either, but thanks.

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    Tom Wright

    I noticed we have the same video driver. I went to the Nvidia website and downloaded/installed an older version of the video driver specifically version 472.12. This fixed the problem. The driver download page has a link at the bottom to get older versions.

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    Tom Wright

    FYI: my GPU RTX 2060, Win 11 Ver 21H2 build 22000.795, 96GB Ram, Intel(R) Xeon(R) Gold 6130 CPU (X2)

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    Weinere

    Excellent Tom.  I didn't go as far back.  516.40 worked.  Thanks for the tip.

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    Keiron Smith

    Excellent community support and troubleshooting, thank you both!

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    Anthony Hammonds

    Ok, so I'm glad to see this works as a WORK AROUND, will try this myself as I'm having the same issue but it opens up another issue. Having to run an older driver to get something to work. Driver updates are put out to fix bugs, make applications that have issues work and general system stability. To require a rollback to an older version is not the ultimate solution, figuring out why the software crashes with the newer driver is the ultimate solution. Testing this in the development environment, getting code dumps and figuring out why your application is causing memory heap corruption with the newer nvidia drivers is what should be happening. So my question is when will a patch be coming out to address why newer nvidia drivers are causing your application an issue?

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    Anthony Hammonds

    Well I would like to add an update for everyone. So this morning NVIDIA just put out a new driver for their upcoming 4000 GPU's version 517.40 and of course I updated to it, the Studio Driver. So for giggles I double clicked on Starry Night 8 Pro Plus and low and behold it launched and actually opened without crashing!!! So this new driver with my EVGA 3090 Ti FTW3 worked and fixed the OpenGL issue! So if you all have back dated to get this working it would appear you can now UPDATE to the latest and it should fix the problem and allow the application to actually work.

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    Weinere

    Good to know Anthony.  Thanks for posting that!

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    Tom Wright

    Thanks, the new driver worked for me also.

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    Weinere

    It didn’t work for me. RTX 3090

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