New post
0

[UX Issue]* FOV Camera Position Can't Be Rotated

In Starry Night 7 it was possible to rotate the FOV rectangle of a camera. This feature seems not present in Starry Night 8 (or I haven't found it yet). Could you bring this feature back. I use it quite a lot for framing the objects.

9 comments

  • Avatar
    Keiron Smith Official comment
  • 0
    Avatar
    Mjmangieri

    I am very displeased with SN8 not providing the camera rotate (and the selection for FOV color)!  This needs to be replaced as soon as possible. I'm considering asking for a refund of the $99.  I use multiple cameras with differing FOVs and use the rotate capability to get the framing I need before I set the scope to run in unattended mode. 

  • 0
    Avatar
    Keiron Smith

    Hi Stargazers, 

    We'll look into this for development.  I'm not sure whether it's a bug, or the feature has yet to be implemented.

    Thanks for your feedback.

  • 0
    Avatar
    Mjmangieri

    Rotation of the camera FOV has always been in the previous releases.

  • 0
    Avatar
    Eggerk

    I logged in to ask the same question - what happened to the FOV rotation handles. For framing images for astrophotography I need the rotation feature. Strange that this feature has disappeared as has been noted it has always been in previous versions.

  • 0
    Avatar
    Brian Ginn

    Add me to the list of extremely disappointed people!  SN8 is supposed to be an upgrade from? with missing features?

  • 0
    Avatar
    B2infographie

    I bought the update Pro8 (enthusiast) especially to have the camera setting. We can not even turn it for framing.?! I hope it's going to be done fast enough ...

    Not to mention all the bug and crashes. I am not really satisfied. I have less than in free software.

  • 0
    Avatar
    Ted White

    Leaving out the camera field rotation cripples the software to the point it is unusable for me.  Another problem is the inability to set an offset for the field of an OAG or guide chip.  Without rotation and the field of the guider I feel I have been taken in.  Is it the intention of the developers to abandon the imaging community?  If so, I would like my money back so I can spend it on something I can use.

  • 0
    Avatar
    Mjmangieri

    First of all thanks for releasing an update to SN8 which restores the FOV operations (and in a reasonable time). 

    However, the current implementation is flawed!  Let me explain...

    First of all, when a FOV is first used, dragging the rotation handle only allows a rotation of 45 degrees. After that the FOV snaps back to 0.  There is a workaround (sort of) - you can select the Edit dialog and enter some other rotation angle other than the default of 0.00.  I choose 90. After that you can use the rotation handle and rotate the full 360 degrees.  However, on reload the issue returns and you need to reset the default.

    However, the angle is WRONG! The FOV angle needs to be aligned with the current RA/DEC location. It is currently acting as though an AZ/ALT mount is being used (zero degrees as aligned with the horizon). Since most astrophotographers use equatorial mounts the angle displayed is incorrect.  

    Now SN7 had the FOV working just fine.  When SN8 came out, the FOV rotation (and color selection) was removed - why? Hmmm? Don't understand why.  Now, the latest upgrade claims this to be a 'new' feature. Well, not exactly true.  Why can't we get the original 'WORKING' version from SN7 back in SN8.

    This is frustrating to say the least.

Please sign in to leave a comment.