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Future of Starry Night for macOS?

For macOS, Starry Night 8 is coded as an Intel application. It depends on Apple's Rosetta 2 emulation to run on Apple Silicon Macs.

macOS 27 (expected in Fall 2026) will completely drop Intel (Rosetta) support,

Are there plans for a Starry Night 9 to be coded as a "Universal" or "Silicon" application, allowing it to run on macOS 27 and later?

Or is Starry Night software a dead end for Macintosh computers?

Honesty in answering the question would be much appreciated…

 

4 comments

  • 3
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    Tim Campbell

    I am also wondering the same thing.  It's been several years since Starry Night had an update. 

    I recently started to get get warnings on my laptop:

  • 0
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    Jacob Garcia

    I'm here for the same reason. MacOS 27 is released. But I can't upgrade until an Apple Silicon build is available. I'd like to know if/when a new build is planned. If there isn't one on the horizon, I can use an older laptop with less powerful graphics and no battery life. But I'd prefer to use this on my new Mac that actually goes outside with my telescope.

  • 2
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    brian

    Just to let folks know...

    I'm running Golden Gate 27.0.1 on a Macbook Pro M1, and Starry Night Pro Plus 8 is running happily on it - still needs Rosetta, of course...

  • 0
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    James Macak

    My initial post was incorrect: Rosetta 2 emulation for Intel-coded software is available in macOS 27 (I had said it would not be).

    However, according to Apple Developer information, Rosetta will not be available (save for "unmaintained gaming titles that rely on Intel-based frameworks") in macOS 28. See https://developer.apple.com/news/?id=w5ngl9k2

    So, in the Fall of 2027, Starry Night (as currently coded) will not be able to run under the new macOS 28.

    Can someone from Simulation Curriculum please tell us the future plans for Starry Night on Macintosh hardware? 

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